Release of v0.7.2, first playable version on itch.io


M.U.D.-Match was first released on Unity Play back in October 21. But now it makes it's move to itch.io! 

Although they are barely visible, this new version contains a lot of changes since the release on Unity Play! (although this version was also updated recently to fix the audio-bugs mentioned below)

  • Switched from Unity 2021.2 Beta 4 to Unity 2022.1.10, containing a Bugfix which finally allows all Background Audio files to be playable
  • Switched from DOTS/Entities to GameObjects for DungeonRooms (Hybrid Renderer ist no longer supported in WebGL for now)
  • Upgraded to TextMeshPro v3.2, allowing mobile text input (this prevented the game from beeing playable on mobile devices)
  • Switched from DXT to ASTC texture compression, for better mobile support (DXT will be re-introduced at a later point in time again for non-mobile devices)
  • Introduced Addressable System, preparing for reducing filesize and therefore loading time of initial game data (WIP)
  • Introducing UIToolkit and its Vector-API for the Player-List (next step: Inventory)

I am pretty committed to get this game working smoothly on mobile devices via web browser. This is also the reason why I am using rather new Unity versions and features, which help improve the performance (eg. texture compression, audio compression...) or in case of the TextMeshPro-Update, make Soft-Keyboard work at all.

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