v0.8 - Stamina and Health
M.U.D.-Match » Devlog
- Players have Stamina now.
When Players start their turn, they get 2 Stamina points. Exploring the dungeon / moving from one room to another one costs one Stamina point. Players can explore as long as they have Stamina left - Players have Health now.
Players start with 3 Health points. If Players loose in combat, their Health is reduced by one point.
If their Health reaches zero, they are defeated: They can't play any Cards/Effects anymore and they loose their items.
On their next turn, they loose one gem (if they have any) and get revived in the Entrance Room
Footprint icon by Lorc under CC BY 3.0
M.U.D.-Match
the Multi-User-Dungeon-Party
Status | Prototype |
Author | Philipp Walser |
Tags | 2D, Character Customization, Dungeon Crawler, Fantasy, Funny, Multiplayer, party-game, Singleplayer, Top-Down, Turn-based |
Languages | English |
More posts
- v0.8.4 - Loot the Rooms!Dec 29, 2023
- v0.8.3 - Update to Unity LTS Version (2022.3.x)Jul 19, 2023
- v0.8.2 - More fixesMar 28, 2023
- v0.8.1 - Small fixes and enhancementsFeb 23, 2023
- v0.7.6 - Bugfix releaseFeb 06, 2023
- v0.7.5 - Time to Loot!Feb 01, 2023
- v0.7.4 - Texture Compression VariantsJan 10, 2023
- v0.7.3 - Load game data via AddressablesSep 03, 2022
- Release of v0.7.2, first playable version on itch.ioAug 03, 2022
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