v0.8 - Stamina and Health


  • Players have Stamina now.
    When Players start their turn, they get 2 Stamina points. Exploring the dungeon / moving from one room to another one costs one Stamina point. Players can explore as long as they have Stamina left
  • Players have Health now.
    Players start with 3 Health points. If Players loose in combat, their Health is reduced by one point.
    If their Health reaches zero, they are defeated: They can't play any Cards/Effects anymore and they loose their items.
    On their next turn, they loose one gem (if they have any) and get revived in the Entrance Room


Footprint icon by Lorc under CC BY 3.0

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