v0.8.3 - Update to Unity LTS Version (2022.3.x)


I wanted to update to 2022.2 for some time now, but there where multiple issues that prevented me from doing so:

  • A Bug prevented an Asset I was using to work with the newer Unity Version, this was fixed with Burst 1.8.4
  • The new version of emscripten introduced some additional optimizations for release builds, causing unacceptable long build times. This took some time to figure out and making sure that switching to the "Shorter Build Time" setting works for M.U.D.-Match. More details can be found in this thread: https://forum.unity.com/threads/webgl-build-linking-build-js-wasm-takes-forever....
  • I realised that the game crashes on iOS. This was already an issue in previous versions, but I only figured it out recently. Again, it took some time to understand that this is a general issue of current iOS Firmware / Safari. More details can be found in this thread: https://forum.unity.com/threads/ios-15-webgl-2-issue.1176116 I can confirm that disabling "WebGL via metal" in Safari's advanced settings removes the crashes.

I am happy that the issues got resolved/worked-around over time, and that my target Unity version became an LTS in the meantime, too. Time to work on new features again!

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