lightoff
Light Off - Game Off 2022 Jam Entry
The theme for the Game Off 2022 is cliché, the cliché picked for this entry is
Let's split up!
Probably the most reasonable thing to do, when the lights go off... ...or is it? Let's find out in this asymmetric multiplayer game based on Luigi's Ghost Mansion
One player takes the role of the ghost who tries to catch the other players who got split up in a spooky maze. Of course, evading the ghost is not an easy feat, because the ghost is invisible in the dark maze! To get rid of the ghost, the other players ( the 'trackers') have a flashlight (use by pressing 'Space').
You need at least 2 players to play the game. Matchmaking is done by using the same match name. As soon as all players toggle the 'Ready'-Button, the match will start.
Sources for this game can be found at https://github.com/Iblis/light-off--game-off-2002-jam-entry
Known issues
- The flashlight cone's shape is buggy. During rendering as well as during collission detection (those are actually two different bugs)
- Sometimes, the RailgunNet states seem to be not transfered properly (not at all, or in wrong order?) Restarting the match /reloading the page might help in that case
Status | In development |
Platforms | HTML5 |
Author | Philipp Walser |
Made with | Unity |
Tags | 2D, Ghosts, Multiplayer, party-game, Top-Down |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Multiplayer | Server-based networked multiplayer |